Welcome to the art of Digital sculptor

Jack Robinson


Jack Robinson

3D character/creature, designer, sculptor, modeler, texture, shader artist.


  • Modeling and Texturing Characters/Creatures for Film, Game, Cinematic, 3D Print and Toys industry using the latest tools and techniques.
  • Design and develop Characters/Creatures based on brief description and translate from 2d concepts.
  • Strong knowledge on human and animal anatomy to create the most believable characters and creatures possible.
  • Hard surface modeling.
  • Physically based texturing and rendering.


  • Zbrush
  • Maya
  • Substance Painter/Designer
  • Mari
  • Marvelous designer
  • Topogun
  • Marmoset
  • Photoshop
  • Unity/Unreal