Guardians of Haven - Mobile - Android/IOS
Guardians of Haven was a mobile game consisting of 3 game types. A First Person Shooter, City Builder and a Combat Army that was all tied together through story. This page is to highlight just some of the work I contributed to this project.
Kendall was one of the main heroes involved in story telling and featured in the City building portion of the game.
Maya render of high-rez model made in zbrush
Real time, low poly Model showing diffuse colours and wireframe created in maya and substance painter
Created for First Person Shooter part of game
Grey scale high-rez models made in zbrush
Real time, low poly Models created in Maya and textured Substance painter.
Each weapon type was made to run on a single rig so all animations could be re-used